Maxim Kamalov’s portfolio

I’m a Unity programmer and a web programmer. And a bit of a technical artist – specifically, shaders, Blender, etc. Furthermore, I have some experience with C# – outside of Unity I mean – and XAML; Unreal Engine – including editing its C++ source; smart contracts; backends; PostgreSQL. So far my career is exclusively freelance/part-time/remote.

One of my hobbies a.t.m. is tinkering with: PowerShell, hardware repair, system administration, Visual Studio extensibility, accessibility in web, buildless web, procedural generation.

I like knowing about and/or using algorithms (and data structures), tooling & git, math, fonts & typography.

I like knowledge & erudition; written English & eloquence; rationality & analysis; laconic design; flora & fauna – e.g. iNaturalist; healthy food; looking at concept art, sketches, impressionism, etc.; Internet privacy; history of art, architecture, food and everyday mundanity.