This website contains postmortem-like descriptions of projects that I participated in development of.
Currently I wrote only one full postmortem-like post in English:
And here are a few of Russian-only short posts:
- [Russian] Pebble generator | Unity, URP, ShaderGraph, runtime PCG, SDF, Unity as a Library (React Native)
- [Russian] Newsroom | Unreal Engine, MetaHuman, Movie Render Queue in Runtime, Building UE from Source, C++, Blueprint
- [Russian] Virtual product placement | Babylon.js, React.js
Of course, I intend to translate these to English in the future. For now, please use Yandex's or Google's website translation features.
Most notable of other projects that I didn't write posts about yet:
- REEE | Recommendation Engine Browser Extension for Firefox and Chrome.
WebExtensions (HTML, CSS, JS), cryptocurrency (smart contracts, ERC20), MetaMask (Ethereum provider API and JSON-RPC), Binance Network, DigitalOcean App Platform, PostgreSQL.
I made browser extension, cryptocurrency rewards and backend, except the recommendation engine itself. - Project-Colored Frame | Visual Studio extension.
VSIX.
My side-project. - Evo2048 | Mobile isometric 2D game in 2048 genre.
Unity (Android, iOS).
I was a solo developer. - WorldKraft | Voxel-based (like Minecraft) 3D-modeling playground.
Unity, voxels (cubic), ShaderLab.
I was a solo developer.